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How To Make Player Line Without Choices

Posted: Tue Dec 24, 2024 5:35 am
by pegasusejder
I'm facing a problem. If the player's speech is only one, I want it to appear as normal text, not as an option. I did the answers I found when I looked at the previous topics, but another problem came up.

I did the steps in the picture below.

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Here, only NPC conversations appear and Player's conversations do not appear.

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What is the reason for this and how can I fix it? I want the Player's speech to appear in text form like NPCs.

Apart from that, I want the conversations to be passed not only by clicking the next button, but also by left clicking directly or by clicking where the Dialogue Panel is. I would appreciate if you can help me with these issues.

Re: How To Make Player Line Without Choices

Posted: Tue Dec 24, 2024 9:42 am
by Tony Li
Hi,

Are there any errors or warnings in the Console window?

Check your dialogue UI's StandardDialogueUI component. Make sure the PC's subtitle panel is assigned to the Subtitle Panels list and the Default PC Subtitle Panel field. It looks like you're using a modified version of the VN template, so all subtitle panels will probably be assigned to the same Subtitle Text component, which is fine.

To set up clicking anywhere, or on the dialogue panel, please see: How To: Continue Without UI Button