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A issue about DialogueText display

Posted: Tue Dec 03, 2024 9:14 am
by rahsu123
hi
I'm not sure if this is my issue or a system bug. Here, the Actor I'm using is named 'garate', and its display name is also 'garate'. This is correctly displayed as the name in the portrait name. However, in the DialogueText, [var=Actor] is using the player's name instead,which is "you". Could you please tell me what's going on?

Re: A issue about DialogueText display

Posted: Tue Dec 03, 2024 9:20 am
by rahsu123
plus,this is the definition of Actor "garate"

Re: A issue about DialogueText display

Posted: Tue Dec 03, 2024 11:39 am
by Tony Li
Hi,

[var=Actor] and [var=Conversant] are the conversation's Actor and Conversant, not the individual dialogue entry's Actor and Conversant. These two variables don't change with each dialogue entry. They're set once at the beginning of the conversation.

If you know that the conversation's Conversant is garate, then you can use [var=Conversant] in the dialogue text.

Re: A issue about DialogueText display

Posted: Tue Dec 03, 2024 10:07 pm
by rahsu123
oh, i see, thank for you reply.

Re: A issue about DialogueText display

Posted: Tue Dec 03, 2024 11:36 pm
by Tony Li
Glad to help!