Starter Assets 3rd Person Mobile Build Unresponsive when Dialoge Manager in scene
Posted: Thu Nov 28, 2024 7:31 am
Hi everyone,
Pretty sure this is a simple one, but it's got me flummoxed. So any help most appreciated.
Background - Prototype comprises 3 scenes, uses Starter Assets Third Person Controller, UI Joysticks (UI_Canvas_StarterAssetsInputs_Joysticks), Synty Prototype pack assets, and Dialogue System with Lively Chat Bubbles. At the moment we are trying to get basic functionality working, i.e. player movement, basic dialogue and scene transitions.
Behaviour - Game builds consistently, and installs ok on Mobile. Everything works as expected in Unity at runtime. PC build works as expected.
On mobile. Scenes load, but any scene containing the Dialogue Manager component loads with the character animating, but does not respond to joystick movement. Removal of Dialogue manager component results in responsive joystick movement.
I think it is player input related, but can fathom it so far.
Any help most appreciated. Cheers
Pretty sure this is a simple one, but it's got me flummoxed. So any help most appreciated.
Background - Prototype comprises 3 scenes, uses Starter Assets Third Person Controller, UI Joysticks (UI_Canvas_StarterAssetsInputs_Joysticks), Synty Prototype pack assets, and Dialogue System with Lively Chat Bubbles. At the moment we are trying to get basic functionality working, i.e. player movement, basic dialogue and scene transitions.
Behaviour - Game builds consistently, and installs ok on Mobile. Everything works as expected in Unity at runtime. PC build works as expected.
On mobile. Scenes load, but any scene containing the Dialogue Manager component loads with the character animating, but does not respond to joystick movement. Removal of Dialogue manager component results in responsive joystick movement.
I think it is player input related, but can fathom it so far.
Any help most appreciated. Cheers