Delay trigger
Posted: Mon Nov 18, 2024 3:47 pm
Hello Tony
When my player enters a dialogue system trigger and ends the conversation, then the conversation starts immediately because player is in the trigger zone. How do i add some sort of a delay,?`I don't want to destroy the trigger as a new conversation tree is available
When my player enters a dialogue system trigger and ends the conversation, then the conversation starts immediately because player is in the trigger zone. How do i add some sort of a delay,?`I don't want to destroy the trigger as a new conversation tree is available