Timeline is end too soon
Posted: Wed Nov 13, 2024 2:11 am
Hello, I'm currently using a command like this to play Timeline
Timeline(play,Timeline000)->Message(Done);
Continue()@Message(Done).
If the player leaves the game window (e.g. Alt+Tab) while the timeline is playing, the timeline will pause.
and when the player returns to the game window, the Timeline will continue to play.
This is the behavior I expected
However, I found that if the player does the above, the Timeline will end too soon.
And the “lost time” seems to be equivalent to the “time when the player leaves the game window”.
How can I change this to avoid the problem of the Timeline ending early?
Timeline(play,Timeline000)->Message(Done);
Continue()@Message(Done).
If the player leaves the game window (e.g. Alt+Tab) while the timeline is playing, the timeline will pause.
and when the player returns to the game window, the Timeline will continue to play.
This is the behavior I expected
However, I found that if the player does the above, the Timeline will end too soon.
And the “lost time” seems to be equivalent to the “time when the player leaves the game window”.
How can I change this to avoid the problem of the Timeline ending early?