I'm facing a problem with subtitle text showing briefly the previous text before the typewriter effect starts displaying the new text.
For some reason, it only occurs with the next conversation after I finished a conversation with a SetDialoguePanel(false) command.
Exemplifying, it's something like this:
- Conversation 1 finishes with a dialogue entry without text, just some sequence commands and along them a SetDialoguePanel(false). I do this because I play some vfx to hide the speaker and if I don't do this, the subtitle panel from the previous speaker still shows.
- Conversation 2 starts by showing the player subtitle panel with the text from the last text from Conversation 1 for a second, then clear and start typing the correct text. Let's call this text as "Player A". The conversation follows with the NPC subtitle showing the correct text. Let's call this one "NPC A". The third dialogue entry starts by displaying "Player A" briefly then clear and proceeds to type "Player B". Following, the NPC subtitle start glitching as well, with "NPC A" as the initial text then clearing and typing "NPC B".
Here are screenshots of my Dialogue UI, NPC UI subtitle panel and Player UI subtitle panel: