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How can I create an effect where buttons become greyed out for dialogue content that has been repeated?
Posted: Sat Nov 02, 2024 4:10 am
by hhyu
How can I create an effect where buttons become greyed out for dialogue content that has been repeated? I’ve seen many RPGs do this.
Re: How can I create an effect where buttons become greyed out for dialogue content that has been repeated?
Posted: Sat Nov 02, 2024 9:47 am
by Tony Li
Hi,
Inspect the Dialogue Manager GameObject. Set the Display Settings > Input Settings > [em#] Tag for Old Responses dropdown to one of the emphasis settings values. You can customize the appearance of the emphasis settings values in the Dialogue Editor window's Database section > Database Properties > Emphasis Settings.