Avoid 'selected' state on response button?
Posted: Thu Oct 24, 2024 1:28 pm
As you can see below, the 1st response button 'Ignore Abel' Is white, because it is In a selected state.
I don't want this. It doesn't matter how many times I mouse over it or the other buttons (should turn blue), the top one stays in the selected state. It only changes color on mouse press (to green).
I'm currently using 'Color tint' to change the buttons states, but I've tried using animation states as well with no sucess.
I've tried setting the Navigation of the buttons from Automatic to 'none', that removed all mouse states altogether.
Any way to have Unity/DS bypass this annoying selected state?
I don't want this. It doesn't matter how many times I mouse over it or the other buttons (should turn blue), the top one stays in the selected state. It only changes color on mouse press (to green).
I'm currently using 'Color tint' to change the buttons states, but I've tried using animation states as well with no sucess.
I've tried setting the Navigation of the buttons from Automatic to 'none', that removed all mouse states altogether.
Any way to have Unity/DS bypass this annoying selected state?