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Adventure Creator call post subtitle

Posted: Fri Jan 13, 2017 12:16 pm
by VernTheVanquisher
Hi, Im using dialogue system in combination with Adventure Creator and have run into a problem with call order. my dialogue manager is set up to use the continue button to progress the conversation, always. when i make AC calls on the last node of my conversation, i would like it to wait to call the AC interaction until after the player has pressed continue for the subtitle. I've tried using@{end} but that just calls when the player makes a response and doesn't wait, and instead jumps right into the interaction. any help is appreciated. thanks in advance. This has been a great package to use!

Re: Adventure Creator call post subtitle

Posted: Fri Jan 13, 2017 2:20 pm
by Tony Li
Hi,

Try using this in your Sequence:

Code: Select all

required AC(yourInteraction)@Message(Continue)
You must include the keyword required to ensure that the AC() command runs no matter what.

Re: Adventure Creator call post subtitle

Posted: Fri Jan 13, 2017 3:33 pm
by VernTheVanquisher
Thanks! that seems to work. I appreciate the fast response.

Re: Adventure Creator call post subtitle

Posted: Fri Jan 13, 2017 5:50 pm
by Tony Li
Happy to help!