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How to connect with Playmaker

Posted: Sat Oct 19, 2024 10:05 pm
by nhatluan98
I'm using playmaker for making a NPC can talking with Player. The problem is after having done the dialouge, i can't find the way to make transition back to state 1 ( Pic 1 ).
I'm trying to use send event but it gon' send event immediately the dialouge panel starting. Then i try use On Conversation End by adding Dialogue trigger for a NPC and sending a message "CONVERSATION_END" to make a global transition for state 1(Pic 2), but it may not send the exact message to FSM.
Is there any way to do this action ?. Thank for helping

Re: How to connect with Playmaker

Posted: Sat Oct 19, 2024 10:17 pm
by Tony Li
Hi,

You want the Skeleton_Warrior's FSM to transition from the Start Dialogue state to the Idle state when the conversation ends, correct?

If so, you can use the "Is Conversation Active" action on your Start Dialogue state. Configure it check every frame. When it returns false, transition back to Idle.

Re: How to connect with Playmaker

Posted: Sat Oct 19, 2024 10:46 pm
by nhatluan98
it's working, thanks a lot

Re: How to connect with Playmaker

Posted: Sun Oct 20, 2024 8:33 am
by Tony Li
Glad to help!