Choice enables gameobject in next scene
Posted: Wed Oct 02, 2024 4:47 am
Hi there,
I'm trying to impliment a system where a choice made in the dialogue will enable/disable a gameobject in the next scene, or even three/four plus scenes in advance. So far I have a boolean variable for what choice was made but now am trying to think what would be the best way to have the decision carry over to the next loaded scene. Any help in this woul dbe greatly appreciated.
Thank you
I'm trying to impliment a system where a choice made in the dialogue will enable/disable a gameobject in the next scene, or even three/four plus scenes in advance. So far I have a boolean variable for what choice was made but now am trying to think what would be the best way to have the decision carry over to the next loaded scene. Any help in this woul dbe greatly appreciated.
Thank you