How to use the Interacting Entity as the Quest Giver?
Posted: Tue Sep 03, 2024 7:31 pm
Hello!
Let's say I am trying to have multiple shopkeepers. Dialogue System has a way to find the current entity by using if not mistaken.
So I want them to give all shopkeepers the same quests, after some conversation is finished. The problem is that Dialogue System uses, and actually needs an actor Shopkeeper as a param ?
Is there a method to do something like so I can reuse the quests and dialogs? Thank you!
Let's say I am trying to have multiple shopkeepers. Dialogue System has a way to find the current entity by using
Code: Select all
[var=Conversant]
So I want them to give all shopkeepers the same quests, after some conversation is finished. The problem is that Dialogue System uses
Code: Select all
GiveQuest("Shopkeeper", "harvestCarrots")
Is there a method to do something like
Code: Select all
GiveQuest(var=Conversant, "harvestCarrots")