Get save version from SavedGameData
Posted: Thu Aug 29, 2024 6:04 am
Hi !
Im curious, is that any option to get a version number from save data without deserializing all the saves ?
Our game supports up to 99 slots for saves, each can have ~50mb data inside, which means that checking every version number once player will open loading panel is not an option, that would gives us some seconds lag every time player will open loading panel.
We have to prevent save trading, or changing names of saves because game does not support backward compatibility.
SavedGamaData has a field with version, so we can use it, but we are not sure if that's doable to read that value without deserializing all the data.
Best !
Im curious, is that any option to get a version number from save data without deserializing all the saves ?
Our game supports up to 99 slots for saves, each can have ~50mb data inside, which means that checking every version number once player will open loading panel is not an option, that would gives us some seconds lag every time player will open loading panel.
We have to prevent save trading, or changing names of saves because game does not support backward compatibility.
SavedGamaData has a field with version, so we can use it, but we are not sure if that's doable to read that value without deserializing all the data.
Best !