How to select based on GmaeObject's location instead of camera?
Posted: Sun Aug 11, 2024 8:43 pm
*GameObject's
Hello! I wanted to have my selector be based on an empty game object trigger collider I have placed in front of my character but I can't seem to get it to stop being based on my camera object? Not sure the proper way to set this up as I normally always make first person games and I didn't see this sort of thing addressed in the tutorial vids but I may have missed it.
Here's a gif:
Help is much appreciated!
Hello! I wanted to have my selector be based on an empty game object trigger collider I have placed in front of my character but I can't seem to get it to stop being based on my camera object? Not sure the proper way to set this up as I normally always make first person games and I didn't see this sort of thing addressed in the tutorial vids but I may have missed it.
Here's a gif:
Help is much appreciated!