Wrong prefab on build
Posted: Sat Jul 27, 2024 11:53 am
Hi.
Im having this weird behavior and I can’t seem to find the cause.
Im running adventure creator and dialogue system together. When I play in the editor, everything works fine, but when I build, the following thing happens:
The text in the dialogue options don’t display the dialogue text but the placeholder text “New text”. In all the options. (But clicking those texts work as intended.)It also uses the font of a different prefab. Its like the build uses a different dialogue manager prefab than when i run it in the editor. It happens in webgl and on a windows build.
Any ides what can be happening?
Im having this weird behavior and I can’t seem to find the cause.
Im running adventure creator and dialogue system together. When I play in the editor, everything works fine, but when I build, the following thing happens:
The text in the dialogue options don’t display the dialogue text but the placeholder text “New text”. In all the options. (But clicking those texts work as intended.)It also uses the font of a different prefab. Its like the build uses a different dialogue manager prefab than when i run it in the editor. It happens in webgl and on a windows build.
Any ides what can be happening?