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StopResponseMenuSequence Method Issue

Posted: Fri Jul 26, 2024 6:01 pm
by WeiYiHua
Hello,

In ConversationView, the StopResponseMenuSequence method calls m_sequencer.Stop(); followed by m_sequencer.StopAllCoroutines();. This stops the DestroyAfterOneFrame coroutine in the Sequencer, preventing SequencerCommand from being destroyed.

Would calling m_sequencer.StopAllCoroutines(); before m_sequencer.Stop(); directly fix this issue?

Re: StopResponseMenuSequence Method Issue

Posted: Fri Jul 26, 2024 9:37 pm
by Tony Li
Yes, you're correct. I've switched the order for version 2.2.48.