Selection Name
Selection Name
I have been trying to find the setting for this. How do I remove this onscreen
Re: Selection Name
Hi,
Duplicate the Basic Standard UI Selector Elements prefab. Move your duplicate to your own folder. Assign the duplicate to the Dialogue Manager's Instantiate Prefabs > Prefabs list in place of the original. Then edit your duplicate and remove those UI elements.
More info: Interaction Tutorial
Duplicate the Basic Standard UI Selector Elements prefab. Move your duplicate to your own folder. Assign the duplicate to the Dialogue Manager's Instantiate Prefabs > Prefabs list in place of the original. Then edit your duplicate and remove those UI elements.
More info: Interaction Tutorial
Re: Selection Name
I have already done this. The problem is that it is constantly onscreen I am using the same prefab in another scene and it doesn't appear at all. I am not sure its constantly showing
Re: Selection Name
Hi,
You only need one copy, and it's typically in a Canvas that's a child of the Dialogue Manager GameObject -- or, as in the default, Dialogue Manager prefab, the selector UI is a prefab that's referenced by the Instantiate Prefabs component and is instantiated into the Dialogue Manager's Canvas at runtime.
You only need one copy, and it's typically in a Canvas that's a child of the Dialogue Manager GameObject -- or, as in the default, Dialogue Manager prefab, the selector UI is a prefab that's referenced by the Instantiate Prefabs component and is instantiated into the Dialogue Manager's Canvas at runtime.
Re: Selection Name
I understand this I am only using one copy. What I don't understand I am using the same prefab in other scenes and Basic Standard UI Selector Elements doesn't appear onscreen constantly unless interacting with a character. It only happens when in this scene level my only solution is to turn off the game object but I will need to use it later on in the scene.
Re: Selection Name
Hi,
That shouldn't happen under normal circumstances. Are there any errors or warnings in the Console window?
Can you send a reproduction project to tony (at) pixelcrushers.com?
That shouldn't happen under normal circumstances. Are there any errors or warnings in the Console window?
Can you send a reproduction project to tony (at) pixelcrushers.com?
Re: Selection Name
Hi,
I replied to your reproduction project email. Can you activate the Player GameObject and assign it to the Timeline's Start Conversation track? If so, then the Player GameObject will receive OnConversationStart & OnConversationEnd messages. The Player's Dialogue System Events component will disable the Proximity Selector, which will in turn hide the selector UI.
I replied to your reproduction project email. Can you activate the Player GameObject and assign it to the Timeline's Start Conversation track? If so, then the Player GameObject will receive OnConversationStart & OnConversationEnd messages. The Player's Dialogue System Events component will disable the Proximity Selector, which will in turn hide the selector UI.
Re: Selection Name
Thanks again Tony such a simple fix!