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Map system sequence command

Posted: Fri Jul 19, 2024 12:09 pm
by mudukke
I have a map system that will activate after a mini-game and on the map it will show a waypoint of the next area to go and then teleport the player to the area. What I am struggling with is how to call it from the sequencer. I got the map to appear but I am not sure how to get waypoints to appear and teleport to the area on the sequencer

I am using examples from the documentation this is what I have so far
SendMessage(ShowMap, , UI);
SetActive(Map,true)

Re: Map system sequence command

Posted: Fri Jul 19, 2024 9:01 pm
by Tony Li
Hi,

What if you use SetActive() to activate the waypoint, too, and MoveTo() to teleport the player to the area?