Conversant/Actor names not displaying correctly when accessing conversation from Timeline
Posted: Fri Jul 05, 2024 9:56 am
Hi there,
AS the title mentions, I'm having trouble getting Conversant/Actor names displaying correctly when accessing a conversation from a Timeline.
I'm creating small cutscenes with timeline and then using a StartConversation in the timeline to trigger a specific conversation. However, whenever I do, the name displayed will be just the first actor's name.
So conversations will look like this:
NPC: Hi there!
NPC: Hello, how are you?
NPC: I'm good, thanks!
Despite the fact that the second line there should display "Player" instead of "NPC".
The names are correctly assigned in the dialogue window so I'm at a loss.
Thanks!
AS the title mentions, I'm having trouble getting Conversant/Actor names displaying correctly when accessing a conversation from a Timeline.
I'm creating small cutscenes with timeline and then using a StartConversation in the timeline to trigger a specific conversation. However, whenever I do, the name displayed will be just the first actor's name.
So conversations will look like this:
NPC: Hi there!
NPC: Hello, how are you?
NPC: I'm good, thanks!
Despite the fact that the second line there should display "Player" instead of "NPC".
The names are correctly assigned in the dialogue window so I'm at a loss.
Thanks!