[Solved] Show alerte title in current language
Posted: Tue Jun 18, 2024 11:50 am
Hey, I got Dialogue System since a will now... but not really go trought
Now i'm going to do something with, I try to integrate language system from Localization package.
Everything work fine... hum or not.
I've tryed to take out something with your menu framework to make a custom setting menu like changing post process volume or manage weather quality etc... but for the language it a bit more complicated lol
Sometime when I load a game (start in french ) I back it set back to english (all others things are still in french using localization, english is the default language) -- I think it can come from the localization setting under the display setting from dialogue manager it's not set to fr but to FR-fr (in localization table it's fr) but not sure.
Other things is that, can we show the alert title in french too ? to here it's a script command that exectue and show it or the increment on destroy who use [var=enemiesKilled]/5 killed] for alerte.... but in private hart dialogue it's set to " Variable["Alert"] = "Mission: Get the Launch Codes" "
Any chance to have it in the current selected language too ?
Sorry for my english, I'm french ahaha..
Best regards. Pixchel.
Now i'm going to do something with, I try to integrate language system from Localization package.
Everything work fine... hum or not.
I've tryed to take out something with your menu framework to make a custom setting menu like changing post process volume or manage weather quality etc... but for the language it a bit more complicated lol
Sometime when I load a game (start in french ) I back it set back to english (all others things are still in french using localization, english is the default language) -- I think it can come from the localization setting under the display setting from dialogue manager it's not set to fr but to FR-fr (in localization table it's fr) but not sure.
Other things is that, can we show the alert title in french too ? to here it's a script command that exectue and show it or the increment on destroy who use [var=enemiesKilled]/5 killed] for alerte.... but in private hart dialogue it's set to " Variable["Alert"] = "Mission: Get the Launch Codes" "
Any chance to have it in the current selected language too ?
Sorry for my english, I'm french ahaha..
Best regards. Pixchel.