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Check Invector current weapon

Posted: Wed Jun 12, 2024 2:57 am
by hrohibil
Hello Toni

Is there a way in a dialogue tree to check which current Invector weapon i am currently equipped with?
For instance i have a machine gun with the ID of 31, if have this weapon currently equipped during the conversation then it should be true in a branch and then go to another node.

Thank you

Re: Check Invector current weapon

Posted: Wed Jun 12, 2024 8:36 am
by Tony Li
No, you'll have to write your own C# method for that. Then you can register it with Lua.