Localizing Selector Elements
Posted: Thu May 30, 2024 6:30 am
Hi Tony! We are at the moment localizing our game to german from english. Everything has worked great so far.
However, we have had some problems localizing the selector elements that pop up before interacting (for example 'Shopkeeper' 'Click To Purchase apples'). Is there a preferred way to localize the Usable components 'Override Name' and 'Override Use Message' fields for a character? I added the LocalizeUI script to both the corresponding selector elements, and added the Names and use messages to the text table. However, the selector only shows empty strings when I put the options into German. The objects that don't use an Override Name can be localized this way, however. Hope everything's going well for you!
Many regards, Keiji
However, we have had some problems localizing the selector elements that pop up before interacting (for example 'Shopkeeper' 'Click To Purchase apples'). Is there a preferred way to localize the Usable components 'Override Name' and 'Override Use Message' fields for a character? I added the LocalizeUI script to both the corresponding selector elements, and added the Names and use messages to the text table. However, the selector only shows empty strings when I put the options into German. The objects that don't use an Override Name can be localized this way, however. Hope everything's going well for you!
Many regards, Keiji