Multiple Dialogue System Triggers?
Posted: Fri May 10, 2024 3:27 pm
Hello!
Would it be a bad idea to have multiple Dialogue System Triggers on a single GameObject?
Say I want one to have a trigger of On Use and another for On Trigger Enter, is that possible?
Would it be a bad idea to have multiple Dialogue System Triggers on a single GameObject?
Say I want one to have a trigger of On Use and another for On Trigger Enter, is that possible?