OnConversationEnd not called when spamming with skip button
Posted: Mon Oct 31, 2016 7:52 am
Hello,
I have the following scenario: when conversation is end, some custom logic is called (via MonoBehaviour attached to DialogueSystemController that contains method OnConversationEnd):
Everything seems to work flawlessly until player is skipping dialogue lines very fast (button to skip entry is set in DIalgoueSystemController) - then event is not being called. How can make it work?
I have the following scenario: when conversation is end, some custom logic is called (via MonoBehaviour attached to DialogueSystemController that contains method OnConversationEnd):
Code: Select all
[RequireComponent(typeof(DialogueSystemController))]
public class DoSomethingOnConversationEnd : MonoBehaviour
{
public void OnConversationEnd()
{
///some logic
}
}
Everything seems to work flawlessly until player is skipping dialogue lines very fast (button to skip entry is set in DIalgoueSystemController) - then event is not being called. How can make it work?