OnConversationLine not being called when expected
Posted: Wed May 01, 2024 9:51 pm
Hi,
Tiny issue I've run into (that is driving me crazy). The OnConversationLine() event, to my understanding, should run every line. Problem is, it isn't being called when either the subtitle's Actor or Conversant fields aren't set to the player.
This isn't ideal, since the project I'm working on has a lot of characters talking to one another and not the player. I could fix it by just setting the Conversant field to Player for every single entry, but that's no fun.
I don't recall having this issue until very recently, so I feel like I might've changed a setting somewhere by mistake.
Tiny issue I've run into (that is driving me crazy). The OnConversationLine() event, to my understanding, should run every line. Problem is, it isn't being called when either the subtitle's Actor or Conversant fields aren't set to the player.
This isn't ideal, since the project I'm working on has a lot of characters talking to one another and not the player. I could fix it by just setting the Conversant field to Player for every single entry, but that's no fun.
I don't recall having this issue until very recently, so I feel like I might've changed a setting somewhere by mistake.