Dialog does not start
Posted: Fri Apr 26, 2024 7:34 am
Hello,
I have setup Dialog manager and it works great on simple 3D cubes. I can start and run dialogs from these simple cubes. But I have real characters that I add Dialogue System Trigger and Usable components to and set them exactly as I do for the cubes (I also tried copying the exact components from the cubes). The problem is that when I put the mouse on the character it does not show the messages saying "hit space". And hitting space those not start a conversation.
Why cant I start a conversation for more complex objects than a cube?
How can I change the trigger key from space to E key (like I do for quests).
I have setup Dialog manager and it works great on simple 3D cubes. I can start and run dialogs from these simple cubes. But I have real characters that I add Dialogue System Trigger and Usable components to and set them exactly as I do for the cubes (I also tried copying the exact components from the cubes). The problem is that when I put the mouse on the character it does not show the messages saying "hit space". And hitting space those not start a conversation.
Why cant I start a conversation for more complex objects than a cube?
How can I change the trigger key from space to E key (like I do for quests).