Make inspector button in DialogueSystemTrigger that opens conversation window
Posted: Mon Apr 22, 2024 6:10 pm
Hi!
I'd like a shortcut that lets me open the Conversation window from a DialogueSystemTrigger (StartConversation or Bark) to make it easy to edit the dialogue that a GameObject will play. Would this be possible and what's the easiest way for me to add the feature?
Thanks!
(PS - Love that the newer version lets me filter conversations! Great feature!)
I'd like a shortcut that lets me open the Conversation window from a DialogueSystemTrigger (StartConversation or Bark) to make it easy to edit the dialogue that a GameObject will play. Would this be possible and what's the easiest way for me to add the feature?
Thanks!
(PS - Love that the newer version lets me filter conversations! Great feature!)