Hide Standard Dialogue UI Immedietely
Posted: Wed Apr 17, 2024 6:40 am
Hello,
we have been using the plugin in our whole studio for quite some time and it's all great and good. We are using it for our all PC/Console and Mobile titles.
However when the conversation ends the Standard Dialogue UI take couple of seconds to deactivate the game object. Is there any config in the prefab that i can use which hides the game object immediately after the conversation is ended? We need this behavior in our mobile game since the joystick ui has lower sorting order than dialogue ui which consequently stops receiving the input until the dialogue ui is completely disabled which takes about two seconds.
One thing i should let you know is that on dialogue ui we have a full screen button which tapping anywhere advances the conversation so that full screen button is the one that blocks the input to the joystick until it gets disabled with it's parent object.
we have been using the plugin in our whole studio for quite some time and it's all great and good. We are using it for our all PC/Console and Mobile titles.
However when the conversation ends the Standard Dialogue UI take couple of seconds to deactivate the game object. Is there any config in the prefab that i can use which hides the game object immediately after the conversation is ended? We need this behavior in our mobile game since the joystick ui has lower sorting order than dialogue ui which consequently stops receiving the input until the dialogue ui is completely disabled which takes about two seconds.
One thing i should let you know is that on dialogue ui we have a full screen button which tapping anywhere advances the conversation so that full screen button is the one that blocks the input to the joystick until it gets disabled with it's parent object.