Unable to Continue Conversation
Posted: Wed Oct 12, 2016 11:34 am
Hello!
I'm still pretty new to the Dialogue System, so bear with me here.
I'm trying to do a back and forth conversation between the player and an NPC. Since I'm trying to use dialogue bubbles, each npc has their own canvas at the moment. I've gotten it to the point in which the npc can go through multiple lines of their dialogue, and once it's the player's turn to speak, the player will speak, however at that point when I hit the continue button, while the Continue button fires it's Continue event, the next line of dialogue by the npc will not show. Instead, I seem to be stuck on the player dialogue.
Having changed the Debug Level to info, I can see that the link to the next line of dialogue is created, and the sequence is empty, so would anyone happen to know what could cause the dialogue to not continue?
On a separate note, is there a better way of parsing long pieces of dialogue other than creating nodes that contain chunks from the long dialogue?
Thanks!
I'm still pretty new to the Dialogue System, so bear with me here.
I'm trying to do a back and forth conversation between the player and an NPC. Since I'm trying to use dialogue bubbles, each npc has their own canvas at the moment. I've gotten it to the point in which the npc can go through multiple lines of their dialogue, and once it's the player's turn to speak, the player will speak, however at that point when I hit the continue button, while the Continue button fires it's Continue event, the next line of dialogue by the npc will not show. Instead, I seem to be stuck on the player dialogue.
Having changed the Debug Level to info, I can see that the link to the next line of dialogue is created, and the sequence is empty, so would anyone happen to know what could cause the dialogue to not continue?
On a separate note, is there a better way of parsing long pieces of dialogue other than creating nodes that contain chunks from the long dialogue?
Thanks!