Make Conversations Replayable
Posted: Sat Mar 30, 2024 10:49 pm
Hello all!
So I'm working on a game where if you fail certain minigames, it will boot you back to a short narrative scene that can be seen multiple times in one run. The dialogue system trigger is set to "On Start." However, if you've already seen the conversation and are booted back to the scene, the conversation can't be played through again. How can I fix this? Basically, I want the conversation to start over every time the scene is loaded, not just the first. Happy to provide more context if needed!
So I'm working on a game where if you fail certain minigames, it will boot you back to a short narrative scene that can be seen multiple times in one run. The dialogue system trigger is set to "On Start." However, if you've already seen the conversation and are booted back to the scene, the conversation can't be played through again. How can I fix this? Basically, I want the conversation to start over every time the scene is loaded, not just the first. Happy to provide more context if needed!