Change Save System Method
Posted: Thu Mar 28, 2024 7:07 pm
Hi!
I recently got my game published on Steam. I must thank this asset a lot, it obviously appears in the game credits.
The fact is that I have come across a question that I had not considered, and perhaps if it goes a little further away from the topic regarding the asset, I understand that it is not answered here.
It has to do with the save system. In my game I have the components:
- Save System
- Dialogue System Saver
-Json Data Serializer
- Player Prefs Saved Game Data Storer
At the request of some people on Steam, they want me to add the ability to save to SteamCloud.
If I'm not mistaken, to do this I simply need to know in which folder the game is saved.
I think that for the game to be saved in a folder and not in PlayerPrefs, I should change "Player Prefs Saved Game Data Storer" to "Disk Saved Game Storer", is that correct?
If so, I have another question.
If in an update I delete "Player Prefs Saved Game Data Storer" with "Disk Saved Game Storer" will it harm the game of people who are already playing? Maybe can I put both components to go more calmly?
Thanks!
I recently got my game published on Steam. I must thank this asset a lot, it obviously appears in the game credits.
The fact is that I have come across a question that I had not considered, and perhaps if it goes a little further away from the topic regarding the asset, I understand that it is not answered here.
It has to do with the save system. In my game I have the components:
- Save System
- Dialogue System Saver
-Json Data Serializer
- Player Prefs Saved Game Data Storer
At the request of some people on Steam, they want me to add the ability to save to SteamCloud.
If I'm not mistaken, to do this I simply need to know in which folder the game is saved.
I think that for the game to be saved in a folder and not in PlayerPrefs, I should change "Player Prefs Saved Game Data Storer" to "Disk Saved Game Storer", is that correct?
If so, I have another question.
If in an update I delete "Player Prefs Saved Game Data Storer" with "Disk Saved Game Storer" will it harm the game of people who are already playing? Maybe can I put both components to go more calmly?
Thanks!