"Speaker has no bark UI" Error
Posted: Sun Mar 03, 2024 7:15 pm
Hi! I ran into a weird error the other day that's been driving me up a wall.
I'm changing from using a mixamo model to a different model. I set the old one up to have the exact same components as the old one but barks are not triggering, instead they throw this error for the new model.
I changed all the in scene dependencies to refer to the new player, and the barks work fine when the old player is dragged in and the barker is set to the old player, but despite having the Bubble UI component as a child and a Bark Dialogue UI component attached, it still gives me this error. I feel like I might be missing something silly. Here's the inspector for the new character just in case.
Thanks to everyone for your time and help so far, cant wait to hear from you all soon!
I'm changing from using a mixamo model to a different model. I set the old one up to have the exact same components as the old one but barks are not triggering, instead they throw this error for the new model.
I changed all the in scene dependencies to refer to the new player, and the barks work fine when the old player is dragged in and the barker is set to the old player, but despite having the Bubble UI component as a child and a Bark Dialogue UI component attached, it still gives me this error. I feel like I might be missing something silly. Here's the inspector for the new character just in case.
Thanks to everyone for your time and help so far, cant wait to hear from you all soon!