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How to controll Component when on Conversation?

Posted: Thu Feb 29, 2024 5:29 am
by ilsang
Hello.
I want change Image, when conversation is continuing.
then, i found how to set active GameObject with sequence, but i still cant change sprite on Image Component of GameObject,

i want controll Component of GameObject. How can i do this?

I apologize for my limited English skills, but I trust that my intention has come across. If not, please feel free to let me know.

Re: How to controll Component when on Conversation?

Posted: Thu Feb 29, 2024 12:04 pm
by Tony Li
Hello,

Here are two solutions:

1. Use a different GameObject with a different sprite. Deactivate one GameObject and activate the other one.

2. Or write a custom sequencer command. (See part 6 of Cutscene Sequence Tutorials)

Re: How to controll Component when on Conversation?

Posted: Sun Mar 03, 2024 11:27 pm
by ilsang
thnaks for your reply!
i will try your answer do my best

Re: How to controll Component when on Conversation?

Posted: Mon Mar 04, 2024 9:28 am
by Tony Li
Glad to help! If you have questions about either one, please let me know.