Change Player Actor And Conversant Portrait In Same Dialogue Node
Posted: Wed Feb 28, 2024 3:35 pm
Hello!
I apologize if this has been answered elsewhere or is in the documentation. I could not find an answer myself, so I would very much appreciate help!
I would like to change the portrait of both the Player Character and the Conversant in the same dialogue node. Is there a way to do this?
I am using Playmaker to drive all gameplay, so I could set up essentially a portrait controller and send events, but the [pic=X] syntax is so streamlined I hope there's a way to do it.
I am on Unity 2020.3.25f if that is helpful information.
Thank you so much!
Best,
Greg
I apologize if this has been answered elsewhere or is in the documentation. I could not find an answer myself, so I would very much appreciate help!
I would like to change the portrait of both the Player Character and the Conversant in the same dialogue node. Is there a way to do this?
I am using Playmaker to drive all gameplay, so I could set up essentially a portrait controller and send events, but the [pic=X] syntax is so streamlined I hope there's a way to do it.
I am on Unity 2020.3.25f if that is helpful information.
Thank you so much!
Best,
Greg