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Where is the voiceover window?

Posted: Tue Feb 27, 2024 5:49 am
by HeatDev
How do I use eleven labs and where can I set the voices for the actors, can't seem to find that panel.

Re: Where is the voiceover window?

Posted: Tue Feb 27, 2024 9:22 am
by Tony Li
Hi,

Just checking first -- you're using the Dialogue System Addon for OpenAI, correct? If so, then first make sure you've entered an OpenAI API key and ElevenLabs API key in the Addon's Welcome Window.

Then, to choose an ElevenLabs voice for an actor, open your dialogue database in the Dialogue Editor window. On the Actors tab, inspect the actor. You should see a Voice field. (If not, you can add this field in the All Fields dropdown section.) To the right of the Voice field, click "Select". Here's an example. It's in the context of generative AI characters in a framework called RPG Builder, but the idea is the same even if you're not using RPG Builder:



BTW, if you're thinking of setting up runtime-generated conversations, skip back to 17:00 in the video for information about adding special fields that can allow AI to run better-informed conversations.

If you just want to create voiceover audio at design time, and not have your game connect to OpenAI and ElevenLabs at runtime, inspect a conversation's dialogue entry. Click the "AI" button next to the Sequence field.