Dialogs stops using the second subtitle panel after a while
Posted: Sat Feb 24, 2024 8:34 pm
Hi
I have simple (no choice) dialogs between player and different NPC in about 10 scenes in total. I have 2 subtitle panels setup in dialog manager. When running the game the conversations in the first few scenes work like a charm, but after scene 6 it suddenly stop using the second dialog panel. The character portraits and the dialogs are correct but everything appear on the first panel. I cant think of what might the problem be considering that a single dialog manager is loaded and used throughout the game despite scenes having their own dialog manager to help with scene testing etc.
What could possibly be causing this?
I have simple (no choice) dialogs between player and different NPC in about 10 scenes in total. I have 2 subtitle panels setup in dialog manager. When running the game the conversations in the first few scenes work like a charm, but after scene 6 it suddenly stop using the second dialog panel. The character portraits and the dialogs are correct but everything appear on the first panel. I cant think of what might the problem be considering that a single dialog manager is loaded and used throughout the game despite scenes having their own dialog manager to help with scene testing etc.
What could possibly be causing this?