Playing animations on Live2D Characters
Posted: Wed Feb 21, 2024 6:07 am
Hello. I'm making a pretty small game that uses Live2D models instead of sprites. There will only be one character speaking at a time, so modifying code to swap the models is not necessary. However, I'm having a hard time trying to play the animations.
I want to tell the subtitle panel to target the model's animator, but since it's not a UI element I can't link it directly. If I can make the animations work like with the image portraits, that would be all I needed, since I can play whatever I want from the dialogue entry sequences. I've thought of a couple pretty convoluted methods, but I'm sure there must be a simpler way to do it.
Thank you for your time, and for this awesome tool you've created.
I want to tell the subtitle panel to target the model's animator, but since it's not a UI element I can't link it directly. If I can make the animations work like with the image portraits, that would be all I needed, since I can play whatever I want from the dialogue entry sequences. I've thought of a couple pretty convoluted methods, but I'm sure there must be a simpler way to do it.
Thank you for your time, and for this awesome tool you've created.