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Playmaker support with dialogue System

Posted: Sat Feb 17, 2024 2:11 am
by sam0302
I am now try to use dialogue system with playmaker. But I am quite confused about the DS actions in playmaker. I have just set up a conversation for a exploration quest and there is my playmaker fsm set up for the quest. As there are very few tutorials for this support, I am quite confused about should I need to add the set quest state action in FSM and I don't know how to use playmaker to control the conversation in different quest states. I want some help, thxxx!

Re: Playmaker support with dialogue System

Posted: Sat Feb 17, 2024 9:24 am
by Tony Li
Normally you will do that in the conversation itself. Please see the Private Hart conversation in DemoScene1's Demo Database for an example. Please see this tutorial: