How to use dialogue system for generated npc
Posted: Sun Feb 04, 2024 9:38 pm
Hello,
I am developing a open world game which generated npcs when game is started.
I currenty created multiple template conversions, but i didn't know how to set conversation actor in runtime.
Could you help me?
Thank you very much!
I am developing a open world game which generated npcs when game is started.
I currenty created multiple template conversions, but i didn't know how to set conversation actor in runtime.
Could you help me?
Thank you very much!