Sequencer Camera
Posted: Tue Jan 23, 2024 10:33 am
Hi,
So i have a camera pointing to a game object and has assigned i to the Dialogue system squencer Camera. then in the dialogue sequence i have added Camera(Dialogue Camera,,1);
{{default}}.
This works great and does what it needs to do my my question is this.
Because i have a custom Dialogue and its has its own prefab and when i load a new scene. The Sequencer Camera is looking for a camera that no longer exists on that scene.
So how do i change it, or what if i want Two or 3 cameras on a scene?
So i have a camera pointing to a game object and has assigned i to the Dialogue system squencer Camera. then in the dialogue sequence i have added Camera(Dialogue Camera,,1);
{{default}}.
This works great and does what it needs to do my my question is this.
Because i have a custom Dialogue and its has its own prefab and when i load a new scene. The Sequencer Camera is looking for a camera that no longer exists on that scene.
So how do i change it, or what if i want Two or 3 cameras on a scene?