Hi,
I'm starting a quest at the end of a short dialog sequence using SetQuestState() and setting the quest to active, following the basic setup tutorial. I've confirmed this part is working because it returns "active" when I log CurrentQuestState() to the console for that quest. However, the quest doesn't display in the Quest HUD UI.
On the quest component, Trackable is checked. When I check "Track on start" and play the game, it does show up in the HUD UI correctly, so it doesn't appear to be an issue with the HUD UI.
Is there anything else I need to do to make it appear in the Quest HUD UI?
Thank you!
Quest HUD not showing active quest
Re: Quest HUD not showing active quest
Hi,
Keep "Track On Start" ticked. I realize now that the name of the checkbox may be misleading. It doesn't mean show the quest in the quest tracker HUD as soon as the game start. It means show the quest in the quest tracker HUD as soon as the quest starts (i.e., becomes active).
Keep "Track On Start" ticked. I realize now that the name of the checkbox may be misleading. It doesn't mean show the quest in the quest tracker HUD as soon as the game start. It means show the quest in the quest tracker HUD as soon as the quest starts (i.e., becomes active).