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how can I add a new quest after completing the previous quest?

Posted: Tue Jan 09, 2024 2:51 pm
by PinkPanther
The first quest is launched during the dialogue. The essence of the quest is for the player to collect the right amount of items. Then I want a new quest to start after completing this quest, but there is one problem: The first quest becomes completed when the player starts a dialogue, and I need this quest to become completed without starting a dialogue and after that a new quest starts. How to do it? (I have a variable of the number of items collected)

Re: how can I add a new quest after completing the previous quest?

Posted: Wed Jan 10, 2024 8:32 am
by Tony Li
Hi,

Are you using Quest Machine or the Dialogue System for Unity? I'll move this thread to the correct section and reply there.

Re: how can I add a new quest after completing the previous quest?

Posted: Wed Jan 10, 2024 12:51 pm
by PinkPanther
I use a dialog system

Re: how can I add a new quest after completing the previous quest?

Posted: Wed Jan 10, 2024 12:58 pm
by Tony Li
Hi,

If you want the first quest to change to its "success" state outside of a conversation, please see: How To: Set Up Quests Without Conversations