Got another issue, Say I have a set of dialogue entries, I put SetDialoguePanel(false) at the first node sequence, it will cause the next node get the null reference error
I believe it is related to the subtitle panel of the node actor, the subtitle panel is from one of the prefab "Bubble Template Standard UI Subtitle Panel", do you have any idea about how can I fix this error?NullReferenceException: Object reference not set to an instance of an object
PixelCrushers.DialogueSystem.TextMeshProTypewriterEffect.Stop () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Utility/TextMeshProTypewriterEffect.cs:432)
tks