Get Current Quest Nodes
Posted: Sat Dec 09, 2023 8:16 am
Hello,
I've been looking through the scripting documentation to try to find a way to access the current quest and its nodes. I'm hoping to use questmachine to show the player the distance to the current objective. I'm working an AR game and have created a compass and a distance indicator (see example). I was hoping to use the current active quest and the node to drive this information.
is it possible to use scripting to access a collider and then obtain its world location if the current node condition is based on a collider trigger?
im pretty new to questmachine so apologies if im not explaining my goals correctly. happy to expand/clarify. thanks!
I've been looking through the scripting documentation to try to find a way to access the current quest and its nodes. I'm hoping to use questmachine to show the player the distance to the current objective. I'm working an AR game and have created a compass and a distance indicator (see example). I was hoping to use the current active quest and the node to drive this information.
is it possible to use scripting to access a collider and then obtain its world location if the current node condition is based on a collider trigger?
im pretty new to questmachine so apologies if im not explaining my goals correctly. happy to expand/clarify. thanks!