How to animate panel with 2 player actors
Posted: Wed Dec 06, 2023 4:08 am
Hello,
I want to have my visibility set as Until Superceded so that when the same actor is speaking, it doesn't reanimate the panel after every line. However, I have an additional player actor, because I want this character to also use my PC panel, not the NPC one.
So, if player 1 has 3 lines, it should animate the PC panel, the 3 lines should play out, and then I want the panel to hide, and then show again using player 2.
The problem is that it doesn't Hide/Show when switching from player 1 to player 2. It just blinks into player 2 when player 1 is done, as if it's the same actor. Which is understandable since I set the visibility to unitil superceded.
Quick note, I have my players in a separate scene that's being loaded on runtime. So my game, player and dialogue manager are in 3 separate scenes.
Thanks in advance. Any help would be appreciated
I want to have my visibility set as Until Superceded so that when the same actor is speaking, it doesn't reanimate the panel after every line. However, I have an additional player actor, because I want this character to also use my PC panel, not the NPC one.
So, if player 1 has 3 lines, it should animate the PC panel, the 3 lines should play out, and then I want the panel to hide, and then show again using player 2.
The problem is that it doesn't Hide/Show when switching from player 1 to player 2. It just blinks into player 2 when player 1 is done, as if it's the same actor. Which is understandable since I set the visibility to unitil superceded.
Quick note, I have my players in a separate scene that's being loaded on runtime. So my game, player and dialogue manager are in 3 separate scenes.
Thanks in advance. Any help would be appreciated