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How to access new field in Quest Entry (via Code)

Posted: Tue Nov 14, 2023 9:36 am
by Saper
Hi Tony

I have a question, how to access "New Field" added to quest entry:
Dialogue_1.png
Dialogue_1.png (8.22 KiB) Viewed 1022 times
Dialogue_2.png
Dialogue_2.png (8.63 KiB) Viewed 1022 times
Dialogue_3.png
Dialogue_3.png (7.09 KiB) Viewed 1022 times
I would like to access this second field, how i can do it?

Re: How to access new field in Quest Entry (via Code)

Posted: Tue Nov 14, 2023 10:51 am
by Tony Li
Hi,

You have a duplicate field. Expand All Fields, and delete the second "Entry 3" field:

duplicateFields.png
duplicateFields.png (61.03 KiB) Viewed 1014 times

When you add a new entry field, enter some text to append to the end of the field name. For example, to create a field named "Entry 3 Reward", set the text entry area to "Reward" before clicking Create:

addNewField.png
addNewField.png (12.52 KiB) Viewed 1014 times

To access this field in C#, use DialogueLua.GetQuestField(). Example:

Code: Select all

string reward = DialogueLua.GetQuestField("Thief Quest", "Entry 3 Reward").asString;

Re: How to access new field in Quest Entry (via Code)

Posted: Wed Nov 15, 2023 8:31 am
by Saper
Thanks for answer, it will help a lot

I understand that with help of SetQuestField() I can change field value via code. Where i can check what variables is accepted by what field type?

Re: How to access new field in Quest Entry (via Code)

Posted: Wed Nov 15, 2023 10:01 am
by Tony Li
Lua is a dynamically typed language. You can assign any type of value to any variable or field. So you can do this, even though it might not make sense:

Code: Select all

DialogueLua.SetQuestField("Kill Rats", "XP Reward", 50); // Set the XP Reward field to the number 50.
DialogueLua.SetQuestField("Kill Rats", "XP Reward", "Internet Exposure"); // Set the XP Reward field to the string "Internet Exposure".

Re: How to access new field in Quest Entry (via Code)

Posted: Thu Nov 30, 2023 9:11 am
by Saper
Hi Tony

One more question, Let's say quest was changed from Timeline or Dialogue Trigger is there a some kinda event telling unity that this quest was changed to another state?

Re: How to access new field in Quest Entry (via Code)

Posted: Thu Nov 30, 2023 9:20 am
by Tony Li