How to emphasis not optional responses
Posted: Thu Oct 19, 2023 4:35 pm
Hi, I found here in the forum by the search that I can use emphasis and SimStatus to darken the responses that the player already chosed before.
Now I want to emphasis the "not optional" responses. I know how to configure the em1, em2, em3 and em 4 in the database settings.
There is 2 scenarios:
1 - I have only 1 primary response (and it´s the first one)
2 - I have some cases that I want to mark more than one main response (the case where the player can choose the path)
3 - in some cases, I can have both optional and not optional responses (more than 1 main responses + optional)
The main goal is to have something like in cyberpunk, where you have more than 1 main choices and optional dialogs together
A second question, the optional responses needs to get back to the responses menu, I achieved this by creating an empty dialog with "Auto click Continue" sequence, and then linking the last dialog back to that empty dialog (as shown in the print bellow).
Is there a "oficial" way to do this whithout the empty response?
Now I want to emphasis the "not optional" responses. I know how to configure the em1, em2, em3 and em 4 in the database settings.
There is 2 scenarios:
1 - I have only 1 primary response (and it´s the first one)
2 - I have some cases that I want to mark more than one main response (the case where the player can choose the path)
3 - in some cases, I can have both optional and not optional responses (more than 1 main responses + optional)
The main goal is to have something like in cyberpunk, where you have more than 1 main choices and optional dialogs together
A second question, the optional responses needs to get back to the responses menu, I achieved this by creating an empty dialog with "Auto click Continue" sequence, and then linking the last dialog back to that empty dialog (as shown in the print bellow).
Is there a "oficial" way to do this whithout the empty response?