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Keeping Sprites active until changed.

Posted: Wed Oct 11, 2023 9:13 am
by lenster
Hey,

I don't have a sprite for my player character and instead would just like to keep showing the sprite of the previous speaker.

What's happening right now is that the previous speaker sprite disappears whilst the player talks and then reappears when the speaker speaks again, this is quite jarring. I'd love to just keep the sprite active as long as another character without sprite talks, is that possible?

Thanks!

Re: Keeping Sprites active until changed.

Posted: Wed Oct 11, 2023 10:11 am
by Tony Li
Hi,

If this happens when the player response menu appears, unassign the Standard UI Menu Panel component's PC Image.

If this happens when the player shows a subtitle, use a different subtitle panel for the player. Set the NPC subtitle panel's Standard UI Subtitle Panel component > Visibility dropdown to Always Once Shown or Always From Start.

Re: Keeping Sprites active until changed.

Posted: Thu Oct 12, 2023 7:40 am
by lenster
Thank you so much, that worked!

Re: Keeping Sprites active until changed.

Posted: Thu Oct 12, 2023 8:19 am
by Tony Li
Glad to help!