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Changing the place of the override name

Posted: Mon Oct 09, 2023 8:43 am
by Oskar
Hi!

I can't seem to find how to move the override name on the screen; I mean the one appearing when hovering the cursor on the NPC. I'd like for it to appear on top of the character I'm hovering my cursor over, instead of the middle top of the screen. Any ideas on how to do this?

Thank you!

Re: Changing the place of the override name

Posted: Mon Oct 09, 2023 11:53 am
by suisei
I think object with text (name) should be placed under the object with character. So when your character is moved, the text will also be moved.

Re: Changing the place of the override name

Posted: Mon Oct 09, 2023 12:27 pm
by Tony Li
Hi,

1. Locate Plugins > Pixel Crushers > Dialogue System > Prefabs > Standard UI Templates > Templates > Basic > Basic Standard Usable UI. Right-click and select Create > Prefab Variant.

2. Move this prefab variant into your own folder.

3. Add the prefab variant as a child of the NPC's GameObject. Play the scene and make sure it appears over the NPC. Once you've confirmed this, you can customize its appearance.