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Hide the feedback button on the menu

Posted: Thu Oct 05, 2023 10:13 pm
by tobyfleming
Hello, Is it possible to hide specific button feedback instead of having to disable it based on the condition? Thanks

Re: Hide the feedback button on the menu

Posted: Fri Oct 06, 2023 8:48 am
by Tony Li
Hi,

Normally, the dialogue UI's player response menu only shows buttons for player dialogue entries whose Conditions are true. If a player dialogue entry's Conditions are false, it will not show a button in the menu.

If you want to show buttons for entries whose Conditions are false, inspect the Dialogue Manager GameObject. Tick Display Settings > Input Settings > Include Invalid Entries. This will show non-clickable buttons for those entries. You can change the way those buttons look by settings [em#] Tag For Invalid Entries. (To set [em#] settings such as text color, use the Dialogue Editor's Database section > Database Properties.)